![]() There are some glitches, most of which are UI bugs from what I can tell. But it’s nothing that can’t get ironed out in later patches. There are quite a few UI glitches in the game right now, such as certain liveries not working properly, getting doubles of the same customization part in the menus, or the pause menu not working too great at times. There are some hang ups and you can immediately tell that the menus are running at 30 fps or below. UI: Admittedly, this is one of my very VERY few gripes with this game, the UI at times does not feel very intuitive. Starts, restarts, doesn’t matter just like the FlatOut games, no matter how late you are in the race, or what kind, or how much carnage you strew about the track, you’re ready to go immediately after the initial loading screens. And also, when you’ve loaded into a race, everything is instantaneous from there one. Load times can be a little extensive at times, but when you take into consideration what this game engine can do and the things that can happen in a single race, it’s nothing more than a measly annoyance (if you’re not used to the PC version that is). No matter how much carnage you’ve got on screen at once, the game can handle it, and it handles it VERY well. Performance: Amazing! With all the incredible stuff going on on screen at once (especially this game’s impeccable particle effects), I haven’t noticed a single performance dip, which is more surprising to me than just about everything. Certain walls or barriers will crumble into bits when you hit them, mounds of tires will explode when you make contact, signs break in spectacular fashion pretty much, if you can see if and if it looks breakable, it is! All without a noticed dropped frame on PS4 Pro. The cars deform so incredibly, and with the realistic damage setting turned on, that’s dialed up to 11! It’s a really nice detail too to see the world fall apart around you as well. You can definitely make some badass combos. Customization: Great! Was admittedly a little worried in this department simply because of the nature of the game, but I was not disappointed! You can customize and add armor to pretty much every part of the car, with a few cars being excluded from customization options but once you see what those are it makes sense. Oh, and seeing your driver get flattened out and deformed with the car is probably one of the funniest things I’ve ever seen in a game. The handling can be a little funky at first but all you need to do is adjust some of the advanced steering settings to your liking and you’ll be good to go! It still does take some getting used to though as the driving isn’t exactly as tight as you’d hope, but what can you expect from a demo derby game! GAMEPLAY AND FUN WAS NOT SACRIFICED FOR THE SAKE OF REALISM WITH THE DAMAGE MODELING - remember that. I’m honestly not even mad when I get wiped out in the last turn of a race ‘cause that just means I get to go again! The tracks are a lot of fun, and it was definitely cool to see some FlatOut throwbacks/inspired tracks in there too! There’s not a single track that I don’t like. The translation from PC to console was done beautifully! The gameplay is so freaking addictive and I couldn’t possibly get enough of it. Music: Hands down has to be the best soundtrack Bugbear has put in any one of their games! Good mix of some bouncy metal/core, and more lighthearted fun tracks. Graphics: Good! Nicely detailed car models and fair environments. ![]() This game is seriously everything I could’ve asked for and more (minus a few unrealistic expectations). This review contains spoilers, click expand to view.īeautiful game! I had been waiting for 5+ years at this point for this game to release on consoles and it hasn’t disappointed me in any way.
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